Candle |
Playable: No
Project Date: September 2017 Platforms Used: Unreal Engine 4, Autodesk 3DS Max 2017, ZBrush 4R8, Substance Designer, Adobe Photoshop CC |
Wireframe/View Modes
To be added.
Low Poly WIng SHield |
Playable: No
Project Date: 2018 Platforms Used: Unreal Engine 4, Autodesk 3DS Max 2018, Adobe Photoshop CC |
Wireframe/View Modes
To be added.
Barrel |
Playable: No
Project Date: September 2017 Platforms Used: Unreal Engine 4, Autodesk 3DS Max 2017, XNormal, Substance Designer, Adobe Photoshop CC |
Wireframe/View Modes
To be added.
Gameboy cartridge |
Playable: No
Project Date: September 2017 Platforms Used: Unreal Engine 4, Autodesk 3DS Max 2017, XNormal, Substance Designer, Adobe Photoshop CC |
Wireframe/View Modes
To be added.
Modular Wall Panel |
Playable: No
Project Date: September 2017 Platforms Used: Unreal Engine 4, Autodesk 3DS Max 2017, Adobe Photoshop CC |
Wireframe/View Modes
Score Screen |
Playable: No
Project Date: September 2017 Platforms Used: Unreal Engine 4, Autodesk 3DS Max 2017 |
Wireframe/View Modes
Modular Floor Panelling |
Playable: No
Project Date: September 2017 Platforms Used: Unreal Engine 4, Autodesk 3DS Max 2017 |
Wireframe/View Modes
Unreal Engine 4 Sci-Fi Bedroom |
Playable: Yes
Project Date: November 2016 Platforms Used: Unreal Engine 4, Autodesk Maya |
The criteria given to me was to create a low poly environment, under 10,000 polygons, and set it up in Unreal Engine 4. The total poly-count for the final scene's assets are 2,385.
The project features a mini robot that moves around the scene and a web browser that plays music, and is
interact-able.
The project features a mini robot that moves around the scene and a web browser that plays music, and is
interact-able.